High Wizards Privacy Policy
Blinky Games · last updated November 9, 2026
High Wizards is made by Blinky Games, a solo developer. This page explains what information the game sends, why, and what you can do about it. The short version: the game sends a little information about your runs to help fix bugs and run the leaderboards. It never asks for your real name, email, or payment details, and none of it is sold or used for ads.
What the game sends
- Leaderboard scores. When a run ends, the name you play under and your score go to the online leaderboards. Leaderboard names and scores are public: anyone can see them in the game and through the leaderboard's public web address. To stop people posting scores under someone else's name, the game also sends a one-time Steam login ticket with each score; the leaderboard asks Steam which account it belongs to and keeps your Steam ID with your score. Your Steam ID is never shown on the boards - only Blinky Games can see it, and it's used only to tie scores to the right player and to remove cheated scores.
- Run reports. When a run ends (or you leave partway), the game sends a report to help find bugs and balance the game: your build (wand, spells, items, upgrades), how each round went (level, gold, kills, damage, frame rate), any errors the game hit, the end of the game's log file, the game version, the name you play under, and your computer's basic specs (operating system, processor, memory, graphics card).
- Ghosts. If you die in a run, other players may later find your grave on the same land: the name you play under, the round you died on, and your build (wand, spells, items, upgrades) come back as a ghost for them to fight. Only this comes from your reports - nothing else in them (your computer, your log, your install ID) is ever shown to anyone. With run reports turned off, your runs never become ghosts.
- Bug reports. If you use "Report a bug", the game sends the same kind of report plus the note you write and a longer piece of the log. This only happens when you press Send.
- Community totals. The game adds your contributions to shared, game-wide counters (for example, how many enemies everyone has defeated) and can show who has contributed the most, by player name.
- An install ID. A random code is made the first time you play and kept on your computer. It is sent with reports, scores and community totals so one player's reports can be kept together. It isn't linked to your Steam account, and it can't be used to find out who you are.
What the game doesn't collect
No real names, email addresses, passwords or payment details. No advertising or analytics trackers. The game's servers don't store your IP address. Buying the game is handled by Steam, under Valve's privacy policy.
Turning reports off
In the game, go to Settings and turn off "Send run reports". Automatic run reports then stop. Bug reports are only ever sent when you choose to send one.
Multiplayer
When you play online, players connect directly to whoever is hosting, so the host's computer can see the IP addresses of the players who join, as with most online games. In-game chat goes between the players in the game and isn't stored by Blinky Games.
Voice chat. If voice chat is on, what your microphone picks up while you're talking (or holding push to talk) is sent to the other players near you in the game, through the host. It is played to them as it arrives and is never recorded or stored by Blinky Games. You can turn your microphone off, or voice chat off entirely, in Settings > Audio, and mute anyone in the game from the Esc menu.
While a game is running through Steam - one you're hosting for others, or one you're playing on your own - the game sends some basic session information to Blinky Games' server: your display name, a temporary lobby id, the current round and how many are playing. This is so the game's online features work, including letting the developer see which games are being played and join them. It is kept only while the game is open and is removed shortly after the game ends.
Where it's kept, and for how long
The leaderboards and reports are kept on Cloudflare's servers (Cloudflare Workers and D1), which host the game's online features. Reports are kept for as long as they're useful for fixing bugs and balancing the game. Leaderboard entries stay on the boards until a board is reset. Only Blinky Games can see the reports themselves (apart from the name, round and build a ghost is made from - see Ghosts, above).
Your choices
You can ask for your reports, scores or community contributions to be deleted, or ask what's been kept about you. Email the address below with the name you play under and roughly when you played. Requests are usually handled within 30 days.
Children
High Wizards isn't made for children under 13 and doesn't knowingly collect information from them. If you think a child has sent information, email us and it will be deleted.
Changes
If what the game collects changes, this page will be updated and the date at the top will change.